We are returning to normal talks as summer is almost over :( So this time we will have more programming and VFX oriented talk
Workshop: Shader/VFX tips and tricks by example by Klemen Brajkovič
Klemen is a game developer with more than 4 years of experience working for big studios such as Outfit7 and also for smaller indie studios such as Juicy Pixels. He has broad knowledge about game development from shaders, VFX to game logic, architecture and tool programming.
But in his talk, he will focus more on VFX and shaders tips and trick that he learned at Juicy Pixels and throught his career. And for the end, he will go in-depth into cool eye-candy effect that he created.
After that, there will time for catching up with the good people of SloGameDev community.
See you! :)