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Upcoming events (5+)
We would like to improve our monthly Game Club meetings, and you're invited! This month, we'll be gathering feedback on changing the format of this meeting series in hopes that it promotes greater inclusion to our community and more. The discussion will take place on June 20th; in the meantime, for those expecting a more traditional format of this meeting, we do have the following super-short games prepared: * Guide 2 Where? * -> https://pitzik4.github.io/games/ld32/ * The Writer Will Do Something * -> https://matthewseiji.itch.io/twwds * Left Arrow Moves Left * -> http://www.arts.rpi.edu/~ruiz/EGDFall08finalprojects/laml.html Bonus Optional Game: * Device 6 * -> http://simogo.com/work/device-6/ If you'll like to host for a future Game Club event, just sign up in the form below! https://docs.google.com/forms/d/e/1FAIpQLSfwrnwwLo7ylbPPsi81Xre3g4wXdNYnW7G3MAeGQgzV-2lf4g/viewform
First time attending this event? Please sign-up using our short form at http://goo.gl/JwpJzx if you haven't already done so. If you're interested in learning to make your own digital games using a simple and intuitive creative tool that doesn't require any prior experience with computer programming, this is the group for you! The Beginner Game Design Orbit group meets every Saturday morning at Tech Valley Game Space and will provide a place to get feedback and advice on your game project for first time game creator. Join us and learn about how to create 2D games using tools such as Construct 2. After learning the basics, you'll apply your knowledge by working on your own game project alongside peers, with ongoing support from experienced mentors. Participants of all skill levels are welcome and encouraged to join in the fun! About Orbit Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before! The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building. For more information about Orbit, including a list of all the currently active groups, please visit http://www.techvalleygamespace.com/orbit/
First time attending this event? Please sign-up in our short form over here: goo.gl/JwpJzx Looking to step up your game development skills by diving into 3D? This mentorship group is for you! The 3D Game Design Orbit mentorship group can help provide you answers and resources to any questions you may have on a variety of popular 3D game engines, including Unity 3D, Godot 3, and more. In the first hour, a mentor will provide a lecture on a topic related to either a 3D game engine or programming. The last hour will be devoted to questions and answers, so feel free to come in with a project! The 3D Game Design Orbit group will meet on the 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors. About Orbit Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before! The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.
IGDA Albany usually has a professional talk every 4th Thursday of the month; this month is a rare exception. The talk will begin at 7pm, but feel free to arrive around 6:30 PM and stay until 9:00 PM if you’d like to mingle before and after. This month, we welcome Astra Wijaya with his talk, "Welcome to Game Dev High—A Post-Mortem!" Description: As game development education is gaining ground all over the world, so too is the interest. I would like to share what I have learned in the first year of my teaching Game Design and Implementation at Capital Region BOCES. Some of the things I'd dissect are: students' interest, support from the school, what I would change, and what we can do to help. About the Speaker: Astra Wijaya has a background in various visual media namely, illustration, photography, and graphic design. He completed his MFA degree at Parsons The New School for Design in 2011 with Game Design concentration and had worked mostly as a paid mercenary. Most recently, Astra has started a full-time teaching position as a Game Design instructor at the Mohonasen Center for Advanced Technology.