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About us

Welcome to the London Wargaming Guild, a not-for-profit community founded in 2013 and dedicated to all things wargaming, including Warhammer 40K, Necromunda, Kill Team, Fantasy, Horus Heresy, Age of Sigmar, Shadespire, Blood Bowl, and many more!

Whether you're a complete beginner or a seasoned veteran, a hobbyist passionate about painting and crafting, or someone who enjoys the social side of gaming, this group is for you. We meet regularly in central London for gaming sessions across a wide variety of games, with strong interest in the Warhammer universe and Dungeons & Dragons.

What We Offer:

  • Regular gaming sessions and casual meetups
  • Social events and tournaments
  • A welcoming atmosphere with a strong sense of camaraderie

The London Wargaming Guild (LWG) is built on the principles of fun, fairness, and inclusivity. As a not-for-profit, our goal is to foster a passionate community that thrives on collaboration and a love for the hobby. Our focus is on keeping things friendly, fun, and honourable. The club’s motto, "Victis Honor!" (meaning “Honour to the Vanquished”), underlines our commitment to fair play and friendly competition. We aim to match members with others of similar skill and interests to ensure a rewarding experience for everyone.

So, if you’re ready to join the battle, sign up and come to one of our War Meets!

Peter Davies
Club Founder

£4.99
Warhammer 40,000 - Scatter Few Slow Grow - Prologue Pt. I -

Warhammer 40,000 - Scatter Few Slow Grow - Prologue Pt. I -

Seven Dials Club, 42 Earlham St, London WC2H 9LA, UK, London, GB

Join us for The Scattered Few: Prologue — an evening of 500-point Warhammer 40,000 and an introduction to our next slow grow campaign!
New to 40K, returning after a break, or giving a different army a go? Come along, get some models on the table and meet other Guilders. The focus is on learning, enjoying the game and giving your force a story of its own.
A warp storm has scattered armies across the Dialis system. Communications are down, reinforcements are missing, and the survivors must fight to regroup. Every great campaign starts somewhere. Yours starts with the scattered few…

### 🎲 The format

Bring an army of 500 points or less for friendly games using the current Warhammer 40,000 rules and the LWG restrictions below.
This is our custom 500-point “Combat Patrol” format, not Games Workshop’s fixed-army Combat Patrol game. You choose your own force using standard datasheets and points. Models from a Combat Patrol box are welcome if your list meets these rules; the box itself is not automatically a legal 500-point army.
For army selection, use the current Incursion rules, with the points allowance reduced to 500. Enhancements remain available under those rules and count towards your points.
We’ll help match players on the night, with support for rules questions and suitable missions for these smaller games.

### ⚔️ Prologue army restrictions

To keep the games manageable, we’re using an updated version of the Scattered Few patrol restrictions:

  • Normally, each model must have 5 Wounds or fewer AND Toughness 6 or less.
  • You may include ONE exception model with up to 13 Wounds AND Toughness 10.
  • You may include ONE additional exception model with up to 10 Wounds AND Toughness 7.
  • No model may exceed 13 Wounds or Toughness 10.
  • Across all selections using the same datasheet, you may include no more than 40 models or 250 points in total.

These limits apply to individual models, including Characters and transports, using their characteristics at army selection, including permanent upgrades. Do not add together the wounds of an entire squad or an attached Character and its squad. Attached units retain their separate datasheets for the repetition limit.

All units must start on the battlefield, or embarked in a Transport deployed there. There are no Reserves or Deep Strike arrivals, and no voluntary off-table redeployment. Infiltrators and Scouts work normally.
If your army struggles to fit these restrictions, or relies heavily on reserves or redeployment, please contact the organisers before booking or buying models. We can discuss a suitable list or an agreed exception.

### 🛠️ What to bring

  • Your models and a prepared 500-point army list.
  • Access to the current rules and datasheets for your army.
  • Dice, a tape measure and any useful counters.
  • A willingness to help your opponent learn — and laugh when the dice have other ideas.

Please spend a little time familiarising yourself with the core rules and your own units beforehand. You don’t need to know everything, but arriving with your list ready helps everyone get more gaming in.
Painted armies are encouraged, and works in progress are welcome for the Prologue. Models should be assembled and clearly identifiable; please agree any proxies or unusual conversions with the organisers beforehand.

### 📝 When you sign up

Let us know your faction, whether you’re new, returning or experienced, and whether you already have an opponent. If you’re coming on your own, say so and we’ll help you find a game.
If you can no longer attend, please let the event host know as soon as possible.

Start small. Meet your fellow commanders. Give your army its first story.

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Peter D. is a Super Organizer

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