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3D Graphics Debugging and C++ Source Generation, Dan Price, Tuesday March 14th

3D Graphics Debugging and C++ Source Generation, Dan Price, Tuesday March 14th

Details

Dan Price from NVIDIA will be speaking to us. His talk is entitled "3D Graphics Debugging and C++ Source Generation". A brief description is:

A 3D graphics debugger is an API-level debugger that is implemented by inserting a layer of software between a user application and the APIs it uses to control the GPU. Debuggers of this kind are generally underpinned by large amounts of generated C++. Topics in this talk will include C++ source generation as well as C++ API interception, tokenization, iteration, and tooling.

Moreover, Dan will be bringing NVIDIA hardware with him to do this demo! Talk description to follow.

Doors open at 6:00PM, the talk starts at 6:30, followed by socializing until 8-8:30PM. Pizza and beer/soda will be provided by Align Technology. See you there!

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2121 RDU Center Dr, Suite 200 · Morrisville, NC