UnityPDX Monthly Meetup!
Details
We have two cool things happening this month!
Making Humanoid Characters in Unity and VR Less Creepy:
Game jammers, prototypers, and beginning modelers often find that the "creepy zone" for humanoid characters is much broader than just the Uncanny Valley, particularly inside a headset. 3D artist and developer Sonya Neunzert shares some tips and tricks for making your humanoid characters less zombie-like.
Game Jams:
With Global Game Jam coming up this month, Dylan Bennett is giving a talk on game jams. He'll cover good prototyping tools (both in and outside of Unity), good practices for first-time jammers, how to keep your scope limited, and other good resources to have at hand.
Holographic Displays:
Dylan will also be bringing his Looking Glass holographic display and showing off how easy it is to develop for it in Unity. It's just... really cool. Here's a video from his Twitter showing it in action: https://twitter.com/MBoffin/status/1072208005674889216
See you there!


