This month, in addition to our usual community news and updates, we have two presenters. First is Chad Riddle, who will talk about Scriptable Objects. Here is what he has to say:
"Scriptable Objects are an important part of every Unity developers arsenal. They can be used for many tasks from simple data storage all the way up to complex systems design. In this talk we will explore the use of Scriptable Objects as Variables, Events and Composable Behaviors. To get a primer, check out the Unity blog (https://unity3d.com/how-to/architect-with-scriptable-objects) and make sure to watch the videos at the bottom by Richard Fine and Ryan Hipple."
Next we'll have Will Petillo presenting a few VR projects he's currently working on. He's presented on VR before with us and always has interesting insights into VR game design.
In addition to our regular community and Unity news, we have a couple talks in store. Daniel Chamberlain will be giving a talk on Unity's new Shader Graph tool. Colin Steinman will be talking about what YOUar (a local AR company) is working on.
Sorry for the late update, everyone! I thought I had updated it already. As we mentioned last month, this month we're combining with the PIGSquad event happening at the Wacom Experience Center!
PIGSquad holds three game jams in the summer. The event tonight is to kick off the third and final jam, the Parody Jam. Even if you don't plan to jam, you should still come! It's a great social event and you'll meet lots of other game developers (from all aspects of game dev). The creative theme for the jam will be announced and there will be two short talks by me (Dylan) and Bryan Wasetis. Bryan is going to talk about intellectual property law as it relates to game development. (He's a local IP law attorney who is also on the PIGSquad board of directors.)
Pizza will be served!
Join us for a special mid-month meetup with Unity Technologies!
Unity AR / VR Evangelist Dan Miller will be visiting UnityPDX to discuss some exciting news and new tools behind Unity 2018, along with two presentations on:
- Real-time Cinematic Production in Unity: An overview of the newest post-processing stack, cinemachine tools, and how to push the visual fidelity of your project + output as a video.
- ARCore: An overview of Interesting interactions you can make with ARCore, plus a high-level overview of how ARCore works, interesting use cases, and a live demo on creating an ARCore app in Unity.
Be sure to register to reserve your spot for this event, seats are limited. There will be food, networking, and more - looking forward to having you join us!
In addition to our regular news and so forth, we have two speakers from the community.
Adrián is a Software Engineer from Barcelona who moved to Portland three years ago. He will present an introduction to HoloLens Development. Augmented Reality is here and has come to stay. Microsoft's Hololens is the most solid Augmented Reality platform so far, and it has been around long enough to have a solid development ecosystem. We will review the status of the development scene while putting together a couple of very basic applications.
Seanna is an accomplished Unity developer and will talk about the current Unity job market. Find out what to expect in the job market and how to get a job doing Unity development.
This month's meetup is joining up with Portland Indie Game Squad (PIGSquad) for Drink N' Draw, one of their biggest annual events. This is a super fun, free event open to all ages. Games are set up for anyone to play, and artists are welcome to use our art tables to draw art inspired by games on display. All artists and non-artists are encouraged to come and make game inspired art!
Please RSVP at this link! (It helps us predict things like how much food to order.)
Do you have a Unity game you'd like to showcase at this event? This is a fantastic way to get your game in front of hundreds of people. Submit it here by March 26:
In addition to the usual local news anchor events, Lane Gresham will be demoing his 4-player local multiplayer game Chaotic Void! I will also be detailing a very easy way to connect up events in Unity.
The Tech Academy is ordering pizza, so come hungry! :)