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Are you in the dark about UE4’s new real-time lighting solution?

Then join us at the next Bristol Unreal Developer meetup, as we delve into UE4’s fancy real-time raytracing capabilities!

During this talk we’ll cover a number of topics, including:

  • What ray-tracing is
  • How it works
  • How it's different to lightmass
  • What are its limitations
  • What ray-tracing means for the future of UE4

So set that RTX to ON and join us on Wednesday the 17th! We’ll see you there.

NOTE: This is an online event. Please RSVP to reveal the Zoom link.

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