Blueprint Communication & Using Marketplace Assets with Christian Allen


Details
This month we're joined by special guest Christian Allen from Epic Games!
Christian will be showing his ParaChess project as an example of Blueprint communication and how to utilize assets from the Unreal Engine Marketplace. The presentation will be followed by a Q&A session.
ParaChess is a small chess game created using Unreal Engine's Blueprint visual scripting language and the high-quality Paragon assets that Epic Games made available for free on the Unreal Engine Marketplace earlier this year.
If you have questions or want to connect with attendees before the meetup, join our Discord server at https://discord.gg/zBRVrgz. You can also find us on Twitter at https://twitter.com/unrealpdx.
ABOUT THE SPEAKER:
Christian Allen is an experienced and BAFTA award winning AAA game designer and creative director. Prior to joining Epic Games as the Unreal Engine Evangelist for North America, Christian served as Lead Designer, Creative Director, and Design Director of several AAA game projects for Ubisoft, Red Storm Entertainment, Microsoft, Bungie, and Warner Bros. Games; including games in the Tom Clancy's Ghost Recon, Halo, and Lord of the Rings franchises. Christian also founded and ran an independent development studio, Serellan LLC, which shipped the Kickstarter funded Takedown: Red Sabre, and a Steam Early Access title, Epsilon. Christian also shipped a VR simulation of being a blind person based on a "This American Life" story, Hotel Blind, in 2016.

Blueprint Communication & Using Marketplace Assets with Christian Allen