Making a synthesizer in UE4 with Nick Pfisterer

This is a past event

17 people went


1120 NW Couch Street #320 · Portland, OR

How to find us

Enter through the front door, take the elevator to the third floor, and follow the signs to the Mozilla office. Please sign in with security as you enter Mozilla.

Location image of event venue


Nick will be showing a virtual synthesizer created entirely in Unreal Engine 4 thanks to the powerful new audio engine. He will talk about the creation process and do a live demonstration of how to play the synthesizer with a MIDI keyboard! The presentation will be followed by a Q&A session.

If you have questions or want to connect with attendees before the meetup, join our Discord server ( and find us on Twitter (

Nick Pfisterer is a game designer and musician. As a game designer, Nick has been making games for 18 years, including 10 years with Unreal Engine. During that time he shipped several well-received game jam entries, and co-founded Blue Void Studios where he is currently working on Ionia, an atmospheric first-person puzzle platformer for PC. Nick also taught level design with Hammer and UDK at iD Tech Camps and iD Gaming Academy.

As a musician, Nick has been making music for 15 years. During that time he has shipped 4 video game soundtracks, signed 2 remixes, won 2 remix contests, and independently released several singles.

Nick is also the co-organizer of UnrealPDX and the founder of Unreal Slackers, a Discord server for Unreal developers with over 18,000 members.