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Introduction to Geometric Processing with CGAL

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Introduction to Geometric Processing with CGAL

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Sometimes you have computations that depend on shapes, rather than pixels. Instead of an image as your starting point, you have points, lines, rectangles, polygons and so-on. You may need to compute some discrete summarizing property of the input or you may need to process the input into another form, such as transforming a 3D point cloud into some kind of 3D polygonal surface. This is the domain of computational geometry.

This month, Richard Thomson will give us an introduction to computational geometry in C++ with the CGAL library. The Computational Geometry Algorithm Library (CGAL) is designed to provide easy access to efficient and reliable geometric algorithms in the form of a C++ library. Computational geometry is a large topic, so we only be able to give you an introduction in the available time.

This will be an on-line event, so drinks and snacks are on you!

Watch previous topics on the Utah C++ Programmers YouTube channel:
https://www.youtube.com/channel/UC56D6OIs_IAy24ubjC2_hmQ

CGAL: https://www.cgal.org/

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