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VR in Java, is it possible? & Developing apps for K8s and PCF with Spring Cloud

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Michel van D.
VR in Java, is it possible? & Developing apps for K8s and PCF with Spring Cloud

Details

Agenda
17:30 - 18:00 : Door opens
18:00 - 18:45 : Buffet
18:45 - 19:45 : Virtual Reality in Java, is it possible? by Alexander Chatzizacharias
19:45 - 20:00 : Break
20:00 - 21:00 : Developing applications for K8s and PCF with Spring Cloud. by Lars Rosenquist
21:00 - 22:00 : Drinks at the bar

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Giveaways

Two JetBrains licenses

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About the talks

Developing applications for K8s and PCF with Spring Cloud

Developing applications with Spring, Spring Boot and Spring Cloud has never been easier. But what about getting your applications in production? You can deploy directly on IAAS (or on premise), on Kubernetes, or on a PAAS like Cloud Foundry. Are we really making things easier for ourselves in all cases? After this session you will know how easy (or how hard) it is to build an application with Spring Boot and Spring Cloud and deploy it to either Kubernetes or Cloud Foundry, with deploying directly to IAAS provided as comparison. You will learn when to use what type of platform for what type of workload and how to get applications into production as efficiently as possible.

Virtual Reality in Java, is it Possible?

Virtual Reality (VR) is one of the most discussed emerging technologies of the past years. Especially in 2016, which marked the release of the first consumer VR headsets. Game developers all over the world are making awesome games for VR and companies are searching for cool new solutions using VR.

The most popular platform to build VR applications is Unity3D which sadly is based on .NET. As Java enthusiasts, we went on a challenging adventure to discover the possibilities of coding VR applications in Java.

During this session we will dive into the cool world of VR and we will show the ups and downs of this adventure. We will give the attendees a good understanding on how VR works and how you should code for it. Then we will discuss if Java is a feasible platform for VR development. Whatever the outcome we aim to inspire the attendees to embark on a VR adventure of themselves and make awesome applications.

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About the speakers

Lars Rosenquist

Lars Rosenquist is a Platform Architect for Cloud Foundry at Pivotal in The Netherlands. He's dedicated to helping the world build better cloud native applications by transforming software development practices, encouraging organisational shifts and providing the best tooling for the job.

Alexander Chatzizacharias

Alexander Chatzizacharias is a 26-year old java developer at CGI. He is of Dutch/Greek nationality. Alexander has a bachelor in Game Development (University of applied sciences of Amsterdam) and a master in Game studies (University of Amsterdam). During his master Alexander developed a passion for gamification and new technologies. Combining the two in order to create new innovative solutions is one of his greatest hobbies. Within CGI he is busy with promoting gamification and virtual reality. He is always on the lookout for hot new technologies (such as the Microsoft Hololens). His biggest hobby (and this might come as a surprise) is gaming. From shooters to role playing games, he plays everything.

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