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Unity 101 for C# Developers by Andy Clarke (@theMagicWeasel)

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Daniel H.
Unity 101 for C# Developers by Andy Clarke (@theMagicWeasel)

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Recommended by Microsoft for creating mixed reality experiences for the Hololens, Unity has transcended its beginnings as a cross-platform game engine.

So whether you are looking to create a 3D game for mobile, or have your sights set on a virtual reality experience for the Oculus Rift, Unity is a tool you'll want to learn.

One surprise for C# developers getting started with Unity is the level of integration with Visual Studio and how simple it is to add C# code to manipulate their Unity creations.

In this demo led session, we’ll go back to basics with Unity, creating a simple 3D game with realistic physics, textures and explosions. We’ll look at the fantastic Visual Studio integration and how cohesively the two editors work together.

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This meet will be hosted via Zoom. The room will be open from about 6:30, so pour yourself a nice drink, grab a slice of pizza, and get connected.

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Worcester Source
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