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== Industry Speaker ==
Kobe Anthony / MEMODEMO
Kobe Anthony (also known as MEMODEMO) is a professional composer known for his signature sound full of vibrant, colorful synth lines, sharp and punchy percussion, tons of microsampling, and relentlessly unpredictable arrangement, dubbed: “Video Game-Inspired Video Game Music”. Kobe has been composing professionally for games for 8 years and is featured in projects like UNBEATABLE, Arcaea, Homestuck, Which Way Up: Galaxy Games, and Nova Island. In his free time, Kobe likes to make soundtracks to fictional games and release them as concept album projects. His ongoing series, METRO JAMMERS, serves as both a concept album and a love letter to some of his favorite games! Today, he would love to share a window into how he crafts that unique sound, as well as share some tools and skills that others can use to find that unique voice of their own!

== Schedule ==
(Free pizza will be served).

6pm : Developer Lounge / Open Playtesting
7pm : (event start) Community Show-and-Tell (register your 10-min slot)
8pm : Industry Speaker
9pm : Networking

== How To Attend ==

== Community Resources ==

==IGDA Resources==
https://igda.org/resources/harassment/

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