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Mob, Pair, Rust and C++

Photo of Phil Nash
Hosted By
Phil N. and 3 others
Mob, Pair, Rust and C++

Details

Our second meet-up of the new season has two great talks, as well as free drinks and pizza courtesy of our sponsor, Undo.

Once again we're physically hosted at The Bradfield Center, on the Science Park.

We still need to pin down some of the details (including the second talk), so the following is subject to some adjustments:

Agenda:

17:30 Welcome Drinks

Thanks to Undo

18:30 "Intro and news" - Phil Nash

18:35 "A word from our sponsors (Undo)" - Greg Law

18:40 "Rust Vs. C++ Beyond Safety" Joseph Cordell

If C++ is having an oldsmobile moment, whats the competition doing (largely ignoring memory safety because that's talked about too much)? Taking a look at how Rust and "Modern" C++ language and library features compare.

19:25 Pizza, Beer and Networking

Thanks to Undo

20:10 "Mob, Pair, or Fly Solo?" - Chris Oldwood

Collaboration lies at the heart of sustainable software delivery. With pair and ensemble programming becoming ever more established practices you might wonder if they're for you (or your team), or maybe you're just curious about how multiple people working on the same problem can be as, or more effective than working individually. This session looks at the benefits of ensemble programming but also when it might be more appropriate to tackle problems in smaller groups, or even individually.

20:55 Conclusion

We need to leave by 21:00 sharp but will probably relocate to the Golden Hind to continue the conversation.

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About the speaker(s):

Chris is a freelance programmer who started out as a bedroom coder in the 80’s writing assembly language on 8-bit micros; these days it's enterprise grade technology in plush corporate offices, or remotely from his breakfast bar. He also commentates on the Godmanchester duck race.

Joseph is a graduate Software Developer at arm with 2.5 years of experience professionally working on a large C++ code base exploring CPU uarch features. Rust hobbyist 2 years. Serial game engine procrastinator and RGB triangle connoisseur.

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ACCU Cambridge
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The Bradfield Centre
184 Cambridge Science Park Milton Road, CB4 0GA · Cambridge