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​Welcome to AI Build & Learn, a weekly AI engineering stream where we pick a new topic and learn by building together.

​This event goes bigger on world models with NVIDIA Cosmos, an open family of world foundation models built for physical AI. Where DreamerV3 learns a small world model for a single agent, Cosmos is a large generative model that simulates the physical world itself: predicting future video, running action-conditioned rollouts, and generating synthetic data to train robots and autonomous machines. It ties directly back to the Isaac Sim event.

​Cosmos 3 (released 2026) exposes two surfaces: a Reasoner for understanding and planning, and a Generator for world simulation and future prediction. The weights are open (OpenMDW license) and available on Hugging Face.

​Some things to look up to get started:

Model:

​​​Resources

​​In this stream

  • Intro to topic
  • ​​​​Community Discussion
  • Practical examples

​​​Community challenge (optional)
​​​Try spending 30–90 minutes during the week learning or building something related to the topic, then share what you’re working on in Slack.

​​​Note on Flyte / Union
​​​You may see Flyte used in some demos. Flyte is an open-source AI orchestration platform maintained by Union (where I work) for building scalable, durable, and observable AI workflows. You do not need to use Flyte to participate.

​​​Drop a comment with ideas for future topics (agents, RAG, MLOps, robotics, frameworks, and more).

Related topics

Artificial Intelligence
Artificial Intelligence Programming
Machine Learning
Python
Software Development

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