Skip to content

AI in Digital Arts, Game Dev & Entertainment #2

Photo of Ruben Verhack
Hosted By
Ruben V.
AI in Digital Arts, Game Dev & Entertainment #2

Details

Jeff Luyten (Co-Founder - Uncanny)

In the world of digital creativity, harnessing the power of artificial intelligence is imperative for staying ahead. Uncanny creative studio believes in the potential of AI to enhance our creativity, whether through motion design, editing, or 3D animation.

In this session, Jeff will dive into real-world applications on how Uncanny leverages AI tools within projects to achieve results.

Through a series of case studies, he will highlight how Uncanny's application of AI not only accelerates production but also pushes the boundaries of creativity, allowing for the delivery of impactful visuals that resonate. The goal should be to empower creatives by augmenting their skills with AI tools, fostering an environment where technology and artistry coexist in harmony.

The many benefits of AI in product design - Thomas Valcke (Howest/ATOHMS)

For over 2 years, Thomas has integrated AI into his product design workflow, improving his visualizations, turbocharging the whole process and uncovering new creative possibilities. His session will center on a case study demonstrating AI's many benefits.

More to be announced!

Photo of AI in digital arts game development and entertainment BE group
AI in digital arts game development and entertainment BE
See more events
FREE
75 spots left