AI Coding & GenAI Meetup Munich
Details
Join us in our headquarters in Unterföhring on Wednesday, July 29th, 2026 for our AI Coding & GenAI Meetup – an interdisciplinary gathering for AI enthusiasts and experts from all backgrounds.
In this installment of our meetup series, we focus on how artificial intelligence can assist in video game creation and music production. We cover these topics in two exciting talks by members of our TNG Innovation Hacking team.
At first, Thomas Endres & Christoph Bergemann will introduce the video game creation platform “Playspawn”. It enables users without any technical knowledge to create their own browser games using AI coding agents. Of course, you can try out Playspawn yourself and also have some fun with our other AI and robotics showcases.
After a pizza break with plenty of opportunities for networking, Martin Förtsch will detail his entire music production process. He shares his AI-assisted workflow and discusses how AI can foster creativity in music.
In sum, this session of our AI Coding & GenAI Meetup provides the perfect platform for creative business professionals, developers, and hobby artists interested in making the most out of modern AI tools.
Let's continue to explore the possibilities and challenges of generative AI together!
Agenda
18:15 – Doors open
18:45 – Talk “Building an Agentic AI game creator: Automating the automation” by Thomas Endres & Christoph Bergemann
19:30 – Pizza break and networking
20:00 – Talk “AI hits different - A music album from the machinery room” by Martin Förtsch
20:45 – Q&A, discussions, and networking
Abstracts
“Building an Agentic AI game creator: Automating the automation”
Thomas Endres (Managing Partner, TNG Technology Consulting GmbH) & Christoph Bergemann (Principal Consultant, TNG Technology Consulting GmbH)
In this talk, Thomas Endres and Christoph Bergemann of the TNG Innovation Hacking team present the platform "Playspawn", which enables users without any technical knowledge to create their own browser games using AI coding agents.
In Playspawn, casual game creators can generate their computer games using a simple chatbot. Thomas and Christoph show how the TNG Innovation Hacking team built the entire platform without ever writing a single line of code. They highlight the game creation process, which is a dynamically started agentic system, featuring capabilities like image, audio, and 3D model creation. Then they demonstrate how these capabilities integrate into a fully functional social media platform and discusses issues such as deployment to the cloud or handling errors during the generation process.
The audience will also learn about the implications of unattended AI code generation on other aspects of the software development process, especially operations, quality assurance, and security.
“AI hits different – A music album from the machinery room”
Martin Förtsch (Principal Consultant, TNG Technology Consulting GmbH)
What happens if you don’t end up writing a book during a sabbatical but instead create a music album with artificial intelligence as a co-producer? In this talk, Martin Förtsch of the TNG Innovation Hacking team demonstrates how he produced a complete album in just a few weeks using various AI tools – from the very first lines of lyrics and the arrangement to the mastering process.
The language models employed generate song lyrics and inherit stylistic traits through targeted in-context learning with the creator’s own songs. Suno AI provides initial musical ideas, Splitter AI separates vocals, drums, and instruments, and Basic Pitch converts audio signals into MIDI data. Additionally, MidJourney, Sora, and AI-based mastering engines are used. The workflow combines creative control with efficient automation – far from one-click solutions.
This talk delivers a practical overview of the tools, workflows, and creative potential of modern, AI-supported music production – offering concrete takeaways for developers, creatives, and tech enthusiasts alike.
