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During this meetup I’ll give a short intro to 3D Gaussian Splatting, covering the core contributions of Kerbl et al., followed by a live demo with an open-source implementation and open discussion on extensions and limitations

Come with thoughts, questions, and papers you’ve been reading. Paper: https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/

Related topics

Events in Boston, MA
Computer Vision
Machine Learning
Computer Science

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