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Join Unity's Sr. Advocate, Esteban Maldonado, as he leads us through our 2nd Skillshare Thursday session. This month, we'll be covering multiple features of Unity URP to light a scene, including some new features in Unity 6 and post-processing volumes.

Topics Include:

  • real-time vs. baked lighting
  • light probes vs. adaptive light probe volumes
  • reflection probes
  • post-processing effects

Related topics

Video Game Development
Unity
Unity 3D Developers
Video Game Design
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JetBrains

JetBrains

Door prizes and occasional gifts and raffle items.

Unity 3D

Unity 3D

Unity 3D pays for the meetup and supports us with other content.

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