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On the 9th of May, we're joining forces with the Creative Coding Amsterdam for a full afternoon and evening at A Lab.

One big room. Two communities.

Games, art, code, and the people who make them.

Schedule:
14:00 - 18:00 Playtest booths + Exhibition
18:00 - 20:00 Talks + Social

Playtest booths:
10 games confirmed — That's What I Herd (David Kelly), ATARI Homebrew (Freddy Offenga), Cluster Cluck (Alok V), Billiards (Denis Kazantsev), Chesshire (Jovan), Shil (Giedrius), Don't Blink (Joshua Bastiaans) Demons Happened (Alessandro Caselli), plus playtest booths from Rutger and Mirko.

Exhibition:
Maarten van der Glas — Digital Graffiti · Giedrius — Doom Phone · Gamal Adel — Bioluminescence · D17E — pen plotting with RSTR realtime · pàn qí — Weathering Wandering · Jos Winnubst — VR in A-Frame · Take van't Zet — Typewriteplotter · Jang — Cubic Chess ·

Talks:
Robin-Yann Storm — From Watermelons to Workflows · Martijd van Iersel — 10 A-maze-ing Uses for Maze Algorithms · Adam Driggers — Daily Art Practice

Free to attend.
All Welcome.

See you there!

→ more on https://cca.codes/assembly

Related topics

Events in Amsterdam, NL
Art
Game Design
Independent Game Development
Creative Coding
Technology

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