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AI and Art: A Study in Mechanical Dreams and Recursive Hallucinations

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Inna D.
AI and Art: A Study in Mechanical Dreams and Recursive Hallucinations

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### Part II of our three-part series exploring Artificial Intelligence and text, art and music

Presented by B.Earl, a Hollywood writer and producer who has been involved with AI since 2017, our three part series will explore the polarizing conversation around using artificial intelligence as an artistic companion and creative entity. Over the past few years, AI has become the buzzword in every sector as it challenges how we view our roles as humans within society. It has threatened jobs and economic markets, promising future prosperity through unwavering faith in something that has yet to be proven let alone understood.
In Part Two of the series we will be exploring visual AI tools, probably one of the most controversial as well as talked about areas in AI. In the past five years we have seen AI image generation explode across the internet, most recently with OpenAI’s Studio Ghibli trend that took over the news cycle. That said, the press was more negative than positive in many cases, but it showed just how far these models have come in such a short time. With this in mind, we will be unpacking the ethics that come with these situations as well as tracking the current capabilities as more and more AI filmmakers make generative visuals their primary focus.
Just as the phone camera transformed YouTube, AI’s generative models will continue on this trajectory albeit at an even more accelerated rate. These diffusion models give access to powerful creative suites, allowing for a much greater breadth of visual explorations at an expedited production rate. This comes as a double-edged sword, though, since style without substance has the potential to overwhelm the audience with meaningless slop. Art gives us the ability to see life through a poetic lens, layering meaning within our human wants and needs. When this poetry is lost to a deluge of “content” it all becomes white noise, forcing us to have to focus on what is meaningful.
As we take a tour of what is being currently created as well as the direction we are headed, we will go from the simplest text-to-image to much more complex production workflows . In B.Earl’s role as the Head of Technology for his Saudi-based studio, WeirdBunch Entertainment, we will examine companies and technologies that he is currently working with as well as integrating into their own future production workflows. Join us for this controversial series on AI and Art as we drift off into these mechanical dreams while navigating the recursive hallucinations!

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