Technical Art, UE5, and Cloudheim
Details
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January 8: Technical Art, UE5, and Cloudheim
Noodle Cat Games released co-op multiplayer RPG Cloudheim in PC early access last month for Epic Games Store and Steam.
Jeremiah Washburn will share his technical art experiences for the UE5-powered game, including considerations for asset pipelines, creating data for cross-platform play, physics-based gameplay, and ongoing live support.
About Jeremiah Washburn:Jeremiah Washburn has been an experienced game industry technical creative for more than 25 years, with key contributions to games including Cloudheim, Risk of Rain 2, the Temple Run franchise, Rocksmith, Tom Clancy's Ghost Recon: Future Soldier, Disney Epic Mickey, Robotech: Battlecry, and multiple unannounced titles. Currently, Jeremiah is working as a principal technical artist at Noodle Cat Games.
Agenda
AI summary
By Meetup
Technical art talk for game developers/technical artists on UE5 and Cloudheim; attendees will learn asset pipelines and cross‑platform data considerations.
AI summary
By Meetup
Technical art talk for game developers/technical artists on UE5 and Cloudheim; attendees will learn asset pipelines and cross‑platform data considerations.
