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Stateful Workflows at Scale with Serverless Durable Functions

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Stateful Workflows at Scale with Serverless Durable Functions

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6PM - 7PM: Social Hour (pizza and beverages provided)
7PM - 8PM: Presentation

Serverless is a popular buzzword, but what does it solve beyond adding to marketing hype? In this session, Jeremy Likness provides a clear, concise definition of serverless and tackles several workflow patterns that can be solved using Durable Functions, a tool that enables long-running orchestrations and manages concurrent global state. Jeremy details what problems serverless can solve and demonstrates the solutions hands-on through the implementation of an API-based adventure game, the Durable Dungeon. From parallel tasks, asynchronous sequential workflows, to automatic timer-based escalations and external event correlations, you may be surprised at just how much is possible with the Azure serverless platform.

Jeremy is a Cloud Developer Advocate for Azure at Microsoft. Jeremy wrote his first program in 1982, was recognized in the "who's who in Quake" list for programming the first implementation of "Midnight Capture the Flag" in Quake C and has been developing enterprise applications for 25 years with a primary focus on web-based delivery of line of business applications. Jeremy is the author of four technology books, a former 8-year Microsoft MVP for Developer Tools and Technologies, is an international speaker and writes regularly on cloud and container development. Jeremy follows a 100% plant-based diet and spends most of his free time running, hiking and camping, and playing 9-ball and one pocket.

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