Game Audio in Unity 5 with Joe Kataldo
Details
Hey, BUG!
For our July event, Joe Kataldo will be giving us an overview of the audio features in Unity 5, and how to best utilize them. Our host Akamai will once again be sponsoring pizza, beverages and the venue! Please RSVP to ensure enough food for all!
Joe will show us how to create, implement and mix audio assets for games while exploring the various audio features of Unity 5. He’ll start with the basics, giving a broad overview of the different systems that were added in Unity 5. He’ll also give specific examples and advice regarding how best to take advantage of the systems Unity provides to make your game audio shine.
Joe is a passionate composer and sound designer, specialized in creating music and audio for TV and Video Games. He is currently working for developer Odd Tales, composing music, creating sound design and implementing audio for "The Last Night" a cyberpunk 2.5D game, and working as lead composer and sound designer for "Galaxy Heist", a FPS online game developed by Space Bear Development.
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Please RSVP so we can ensure enough food and drinks for the attendees!
Our Sponsors:
Thanks to our sponsors! Unity (https://unity3d.com/) and Akamai (https://www.akamai.com/) are generously sponsoring our meetup again this month.
See you there!
- B.U.G.



