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CCRMA Workshop: Real-time Audiovisual Composition with RayTone

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CCRMA Workshop: Real-time Audiovisual Composition with RayTone

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Are you interested in experimenting with sound and visuals to create an original multimedia performance? This five-day workshop at Stanford University's CCRMA offers an introduction to real-time audiovisual composition using RayTone, a node-based audiovisual sequencing environment designed to emphasize the aesthetics and joy of patching procedures and promote a playful workflow for transforming creative ideas into artistic content.

RayTone embeds ChucK music programming language and allows users to script behaviors of audio units that perform digital signal processing at run time. Additionally, RayTone allows users to load OpenGL Shading Language (GLSL) scripts for graphics programming such that audio and visual elements can be controlled simultaneously. The workshop is hosted by the authors of RayTone, Eito Murakami and John Burnett. We will also welcome Professor Ge Wang as a guest lecturer.

Registration: https://www.eventbrite.com/e/real-time-audiovisual-composition-with-raytone-tickets-895406634347?aff=ebdsoporgprofile

Workshop Date: Mon, 07/08/2024 - Fri, 07/12/2024

Workshop Format: In-Person (CCRMA) or Zoom https://ccrma.stanford.edu/workshops/raytone

RayTone official website + example compositions from last year: https://www.raytone.app/

If you have any questions, please feel free to contact Eito Murakami at eitom@ccrma.stanford.edu

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Bay Area Computer Music Technology Group (BArCMuT)
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