IntelliJ as a game engine + 1 more


Details
Let's keep up the #java vibes! This time we're heading to Oniryx, in Gembloux, a yearly stop around this time of year! Thanks for hosting us again!
This time we have Alexander joining us from the Netherland to show us how he turned IntelliJ into a game engine!
*There is also space for 1 more quicky speaker, so if you are interested, let us know at https://github.com/BeJUG/bejug.github.io/issues/71*
Schedule
- 18:00: Doors open + Food and Drinks
- 18:45: Intro and BeJUG updates
- 18:50: Quicky session
- 19:10: Little break
- 19:30: IntelliJ as a game engine
- 20:20: Mingling + Drinks
Topics
Let’s use IntelliJ as a game engine, just because we can
Ever wondered what would happen if you used IntelliJ IDEA as a game engine? Probably not, but Alexander did, and it turns out, it’s absurd and a lot of fun! Join Alexander for a lighthearted yet insightful dive into the absurdness of using one of the most sophisticated IDEs to create games within your codebase because... well, why not?
In this talk, Alexander will walk you through his adventure of using the IntelliJ plugin platform to implement game logic, render graphics, and more. He’ll share the head-scratching moments, the "aha!" breakthroughs, and the plain stupidity of making this idea work. You'll see IntelliJ handling sprites, game physics, and maybe even a rogue mutable variable trying to destroy your cursor!
This session is for anyone who believes that the best projects are born from a spark of curiosity and a sense of fun. Discover how pushing the boundaries of your tools can lead to unexpected innovations and a lot of laughs along the way. After all, the most important work we do is often the work we find the most fun. Come ready to chuckle, learn, and maybe even be inspired to try your own offbeat experiments!
About Alexander
Alexander, a 34-year-old Software Engineer at JDriven, holds dual Dutch and Greek nationality. He earned his master’s degree in Game Studies from the University of Amsterdam, where he discovered his passion for gamification and software engineering.
Alexander aims to bridge the gap between game development and software engineering, believing that both industries have much to learn from each other. He is dedicated to integrating technologies and methodologies from both fields. Additionally, he enjoys experimenting with new technologies and cutting-edge sdk's.
Still looking for another quicky session :)
If you want to present a quicky session, let us know! 15 to 20 minutes
Additional notes:
- This meetup includes food. Please keep your RSVP status up to date so we do not waste any of our food.
- Some pictures might be made. If you feel uncomfortable about this, please mention this to the organizers (or anyone with a camera).

IntelliJ as a game engine + 1 more