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Talk & Play #29 is going to be different from the usual: it will be part of the Intel Buzz Workshop Berlin, a one day event packed with talks focusing on tech and content trends in the games industry.

On this occasion there will be a 1 hour long Talk & Play session, from 16:30 to 17:30, featuring a talk by Alexander Pieper from Studio Fizbin on the making of "The Inner World – The Last Windmonk", followed by a Q&A, moderated by Lorenzo Pilia.

Find out more about the Intel Buzz Workshop Berlin and register at http://buzzworkshop.booster-space.com – RSVPs on Meetup are not valid!

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TALK & SPEAKER INFO

How to Fit a Full Game Into a 1 Year Production Cycle
The Making of "The Inner World – The Last Windmonk"

Born 1985, the golden era of videogames, Alexander Pieper grew up with NES, SNES and his first PC. As he dived further in programming and the architecture of videogames, he started studying Computer Sciences in 2007. After a workshop with the "Filmakademie", his decision was set. He wanted to make games for a living. In 2011 he then joined Sebastian and Mareike and founded Studio Fizbin. Since then he worked on “The Inner World” (awards!), the “Game of Peace” (more awards!) for a museum and many other projects.

http://www.theinnerworld.de
http://www.studio-fizbin.de

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Talk & Play is sponsored by Kickstarter (https://www.kickstarter.com), a global community built around creativity and creative projects. Make sure to check out Drip (https://d.rip/), their new tool to support creators on an ongoing basis.

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