
What we’re about
We’re an established group (20+ years) of D&D like RPG players looking for another couple of players to consistently join our gaming sessions.
Systems: Pathfinder 2e, Pathfinder 1e, D&D 3.5, and Starfinder. We’re currently mostly transitioning to Pathfinder 2e. We have a couple long running games that were older systems (3.5, PF1e, Starfinder) that we will be closing out in the rotation.
Timing: We play every Sunday, from 12:30 PM to 6:30 PM.
Location: Berwyn, IL, at the intersection of Harlem and Ogden Ave. Food and Beverages can be purchased onsite.
Format: There are typically 1-3 active games which we rotate through from week to week. There are options for building your own character or using a pre-generated character.
We ask for a $2.00 Donation per meet up. We donate a portion of the funds to the Mooseheart / Moosehaven Endowment Fund.
Upcoming events
53
- $2.00

PF 2e Season of Ghosts, Chapter 3 ~ The Willowshore Curse part 2
Berwyn Moose Lodge 424, 3625 S. Harlem Ave, Near Ogden and Harlem Ave, Berwyn, IL, USNote: This is a FULL game. Please only RSVP if you have already played with us or spoken to me directly about playing in this game.
Characters are now Level 2!
Link to character creation and player's guide info: here
The invasion of monsters has been defeated, and the townsfolk now turn to the task of rebuilding. With dozens dead, many more injured, and untold property damage, there is much to do and the town needs all the help they can get. Willowshore's new heroes have already gotten a start by helping to move a shrine to Desna from the old, abandoned estate houses and reassembling it where the miller, Mr. Choe, can properly take care of it.
Many mysteries remain. The Governor's missing manor house seems to have disappeared without a trace, almost as if it had never been there at all. No one in the saw it happen, and there are no signs of activity around the site to indicate who or what could have done it. It seems like only a powerful, supernatural force could be responsible, but what?
A traveling merchant with a horse-drawn cart and a noisy crow perched on his shoulder arrived the day after the incident. Unable to find anything suspicious about the man other than the timing of his arrival, the group traded some goods and were told that the merchant plans on returning at regular intervals for the forseeable future.
At the request of the town's elders, Granny Hu and Old Matsuki, the group agreed to travel to the nearest town, inform them of the recent events, and to ask for any aid they could provide. The heroes left for Karahai, a port on the Sea of Ghosts, on horses provided for them, but halfway there, they encountered a mysterious fog that sprung up to block their path! Perhaps the rumors among the townsfolk are right, and they have all really been cursed?3 attendees
Past events
428
