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"Exploring Portencia, and The Return of Hashkoreth", A DND Adventure

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William W.
"Exploring Portencia, and The Return of Hashkoreth", A DND Adventure

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### Hear Ye, Hear Ye!
Greetings, noble Adventurer, and welcome to "The World of Portencia," a newly discovered realm of unparalleled adventure and intrigue!

After forging a tenuous alliance with the druidic Witch Queen Veylith, the party joined her coven’s forces to lay siege to Alarias Point. While Veylith’s armies clashed with Malcarn’s defenders in a massive confrontation outside the city walls, the PCs slipped away under cover of battle to infiltrate a hidden dungeon rumored to hold an ancient key.
Deep in the bowels of that labyrinth, they braved cunning traps, wrested treasure from monstrous guardians, and narrowly avoided a myriad of magical perils—though not without a price. One of their own fell to the lethal conjurations guarding the key. Heavy with loss yet resolute in purpose, the survivors pressed on and ultimately claimed their prize.

Emerging into the aftermath of the siege, they discovered that Veylith’s forces had emerged victorious, leaving Alarias Point in ruin. With her conquest complete, the Witch Queen withdrew to her own lands, and the PCs followed. Reunited in Veylith’s druidic stronghold, they learned of a new foe: the Vornath Coven, ruled by the formidable Lady Morganna Vornath.

Vornath’s base of operations is Stormwatch, a fortified coastal city whose docks bustle with trade—much of it illicit.

Now, the party must plan how to strike at Lady Morganna’s stronghold to claim the second key before she can exploit its power for her own malevolent ends. When and where to launch this assault is critical—Stormwatch’s defenses are formidable, and rumors of hidden horrors beneath the city abound.

Gather your allies, study your enemy, and devise a strategy to penetrate Stormwatch. Stealth, subterfuge, or siege—each approach carries dire risks and untold rewards. The success of your next mission will determine whether the Vornath Coven falls and the second key is secured…or whether Morganna’s shadow magic will snuff out hope for good.

### We Provide or You May Bring:

  • Refreshments: Snacks and a meal are provided at every session (you are welcome to bring your own fare).
  • Punctuality: Please arrive before or as close to session time as possible, for the convenience of your Dungeon Master (DM).
  • Character Options: Bring an existing character, or utilize our pregenerated options and Hero Lab’s PC Generator.
  • Miniatures: Bring your own miniature, or make use of our provided PC figures.
  • Dice: Bring your own, or avail yourself of our provided dice.
  • Parking: Ample free parking is always available.

Embark upon this grand journey in "The World of Portencia" and seize the chance to carve your destiny in this vast and vibrant land. Your adventure awaits!

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