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Let's play Anno 1800 ! A Martin Wallace game about building production buildings, satisfying citizen's needs, and developing an island.

"In Anno 1800, a board game based on the popular PC game from Ubisoft, you continuously build up your own industry to develop your home island.
Ship fleets allow for lively trade and the development of new islands in the Old and New World. You have to fulfill the wishes of your own population. While the inhabitants are initially satisfied with bread and clothing, they soon demand valuable luxury goods. You must plan production chains sensibly and keep an eye on the specialization of your population. The goal: A wise distribution of farmers, workers, craftsmen, engineers, and investors — but the competition never sleeps and can snatch the new achievements from under your nose at any time! Who can create the most prosperous island?"
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I'll also bring the expansion, which adds a few extra modules to the game, and some tweaks to rebalance the base game. Experience with the base game is recommended, but not mandatory.

My copy of the base game is in Dutch, and the expansion is in German, but the game has almost no necessary text on the components. The rare necessary text are visible for everyone.

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