Gaia Project: The Lost Fleet (No Base Rules Explanation)
Details
Per publisher/BGG:
Gaia Project: The Lost Fleet is an expansion for Gaia Project, containing:
- Four new factions: Darkanians, Mowyed, Space Giants, Tinkeroids, corresponding to 2 new planet types: proto planets and asteroids
- New map layouts, featuring holes where the ships of the lost fleet and some new planet types will be placed
- New smaller sector tiles ("interspace" and "deep space" sectors) containing the new planet types
- New ships from the Lost Fleet to explore, allowing access to new action spaces, technologies, technology tiles and federation tokens. No standard Q.I.C. actions anymore - Q.I.C. actions are now only available on ships
- 3 new standard tech tiles and 6 new advanced tech tiles
- 4 new round boosters
- 3 new round scoring tiles
- 3 new final scoring tiles
- Some faction balancing (start resources, income, additional actions or different costs to explore a ship); Lantids get cover up tiles for their PI (1-3 player)
I will not be able to teach the base GP rules due to time constraints, but I can teach the new addition in the expansions. Or you can get a quickie overview here: https://www.youtube.com/watch?v=CMbU6pE1N2E&t=622s
