The Challenge of Marketing Games in 2026 - Getting seen in a busy market
Details
Bristol Games Hub is bringing together a range of insightful and interesting voices to talk about the challenges of marketing a game in 2026. Whether you are a small indie start-up or a massive global AAA title - every game needs to tell players about itself and why they should spend time and money playing it! Plus, when you add in the competition from ‘forever games’ other new platforms and other entertainment options from Netflix to TikToK - getting ‘mind-share’ has never been harder!
However, we have gathered some top minds who deal with these very questions every day to share their thoughts with you! The panel will be running through a range of questions and topics plus talking new queries from the audience. Come join us and level-up your marketing!
Panel
- Suzy Barnes - CEO, Diva Agency
- Jemima Crow - Marketing and Comms Director, Auroch Digital (she/her)
- Dan Page - Marketing Strategist at Lo-Fi Games (he/him)
- Ash Gwinnell - Founder, impress.games (he/him)
Moderator - Dr. Tomas Rawlings, BGH Director (he/him)
Thursday 26th February. Arrive at 7.30pm for start at 8pm!
(Image - PlayStation branded signs to market the console, at Sony's London HQ. Photo by Tomas Rawlings)
