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In this meetup Mark Lundin, a local Interaction Developer , will be talking about how he and a team at Google built the Rubik's cube doodle.

This year marked the 40th anniversary of the Rubik's Cube; to celebrate Google launched one of their most ambitious interactive doodles yet, the Rubik's Cube (https://www.google.com/logos/2014/rubiks/rubiks.html).

In this meetup I'll be walking you through the technical challenges of developing for the google home page, handling over 85 million plays and how we failed to break the internet.

We'll take a brief tour of the Rubik's cube itself - how they're built and the maths behind them - before downloading the code and taking a deeper look at the technical aspects. We'll cover some of the fundamentals of working with 3D for the web; CSS 3D, canvas and webgl, we'll look at the technical constraints of developing a doodle

By the end you'll have a firm understanding of how to develop your own doodle, how to customise and style your own Rubik's cube, and how to start creating interactive 3D online.

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