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Simulating Machines in a Game Engine - Lienert Deprez

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Peter M.
Simulating Machines in a Game Engine - Lienert Deprez

Details

The use of simulations for industrial applications has greatly increased in the recent years. These digital twins are widely used: from testing software on yet-to-be-built machines to experimenting with the layout of new production lines.
In this talk, simulation engineer Lienert Deprez explains what a simulation can do and how game engines are excellent tools for developing them. The talk delves into how a game engine functions and the differences compared to 'conventional' software development.

This talk starts at 20:00.

About Lienert Deprez:
By day Lienert develops his digital twins in C#, by night he creates software for escape rooms. Lienert has been in love with the Unity game engine for over 7 years.

COVID-19 safety measures

Event will be indoors
The event host is instituting the above safety measures for this event. Meetup is not responsible for ensuring, and will not independently verify, that these precautions are followed.
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