The Making of Kakwitene VR
Details
Find out how Kakwitene VR was created and published to the Steam VR store by MoniGarr. You can ask questions from the developer / producer during this event.
MoniGarr uses Unity3D, custom C# scripts, Unity Asset Store, Tilt Brush and smart phones to create new Virtual Reality and Augmented Reality experiences for Oculus, Vive and many other XR devices.
Fly around the Kakwitene VR Garden; fly inside the flowers to hear how the color is said in Kanien’kéha dialects. Use your voice to say what you hear and the color of the shelf will change colors.
MoniGarr.com is a small software company based in the Akwesasne Indian Reservation. MoniGarr’s team builds custom software solutions, provides tech training / workshops and custom XR exhibits in North America for clients in education, tech, museum and film industries.
Monica is the founder of MoniGarr.com and she trained with Full Sail University, Oculus Launch Pad, has been developing custom software & websites since 1996 professionally (since the mid 1970s for fun). Her past software work has won tech awards including the Most Knowledgeable Bot when competing against today’s prestigious Loebner Prize winner. Today she trains & hires contractors for various XR and Mobile Software contract projects.
Kakwitene VR in Steam VR Store for Oculus Rift:
https://store.steampowered.com/app/1069130/Kakwitene_VR/
Monica Peters (presenter) http://www.LinkedIn.com/in/monigarr
