Getting Started with Game Development in Rust and Bevy
Details
Ever wanted to create a video game using Rust? Join us for the first of three meetups exploring game development with Bevy, an open-source game engine built in Rust.
In this introductory session, Dominik Stefancik will show us how to get started with Bevy, explain what makes its architecture interesting, and demonstrate games he has developed using Rust.
We'll explore:
- What is Bevy? An introduction to the engine and what makes it different from traditional game development frameworks.
- How Bevy works: An overview of its architecture and how Rust fits into game development.
- Real games written in Rust: Explore working examples, including Sonic Runner and Arkanoid-style games.
- Getting started yourself: How to clone, build, and run games from Dominik's GitHub repository.
- Comparing game development approaches: A look at how Bevy compares with other frameworks Dominik has used.
Game development provides a fun way to explore Rust beyond command-line tools and backend services. You'll see Rust being used for graphics, animation, user input, and real-time interactive applications.
Whether you're curious about game development, interested in learning a new Rust framework, or simply want to see some interesting Rust code, this session is for you!
About the speaker
Dominik Stefancik is a senior software engineer specializing in backend systems and integrations. He enjoys building games as hobby projects and has developed several games using Rust, Python, and JavaScript.
GitHub: https://github.com/DominikStefancik/Games
Event details
- Saturday, November 28, 2026
- 11:00 AM EST / 5:00 PM CET
- Online meetup
- Approximately 45 minutes of presentation and demonstrations, followed by 15 minutes of Q&A and community discussion.
No Bevy or game development experience is required.
This is Part 1 of a three-part series. Each session is designed to be useful on its own, so feel free to join even if you cannot attend the entire series.
