Details
Schedule
- Overview on Linux Graphics Stack - Rev:5 - DRM/KMS kernel sub-system
- Consistent AI Coding Across Multiple Tools
- Open Slot 3
Lightning talks
- Open Slots
Summary
"Overview on Linux Graphics Stack -Rev:5 - DRM/KMS kernel sub-system"
Speaker: Praveen
An overview on DRM graphics stack is explained along with some simple code similar to what we seen in FB-Dev . And also , I will port my fb-dev demos to DRM and do benchmark test to showcase the improvements. Finally, a simple 2D game demo is showcased along with benchmark stats. People who are interested in graphics and game programming in linux at low-level will find these concepts useful.
Consistent AI Coding Across Multiple Tools
Speaker: Arockiyaraj
AI editors like Cursor and Claude Code write code differently even for the same task.
dev-agent-playbook is a small server that stores your team's coding rules, patterns, and standards in one place.
Every AI editor connects to this server and pulls only the rules it needs for the current task.
Note: Consistency is not 100% possible. The idea is to reduce the inconsistency. There are lot of factors affecting AI results I am trying to add a tiny process to increase the consistency
Speaker:
Talk at Chennaipy
We have three 20 mins talk slots. The talks are filled by first come first serve basis. Lightning talks will be at the end of the meetup. As long as we have time, there is no limit for number of lightning talks.
If you are interested in doing a talk (20 min) or lightning talk (5 mins), please add a comment to this event page with your topic and Description.
Note:
We understand that your schedule might change and you are unable to attend the meetup, in that case consider UNRSVP. So that folks in waiting list will get a chance to attend the meetup.
Talk Submission Reference:
1. NA
