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The Sunlit Embrace: Chase to the Sun-Vault (Level 3 D&D 5E(Tov) • 5–6 hours • Midgard/Kalpostan)

In a steaming hot-spring hamlet of Kalpostan, lovers gather at dawn for the Sunlit Embrace—a tender rite of warmed hands, tied ribbons, and spoken vows that promise no hearth stands alone. The tradition is said to descend from an ancient Khannate order of monk-guardians who once kept the mountain pass—and who believed love, openly sworn, could bind a community stronger than iron.
But this year the Embrace is defiled. A sunrise meant for devotion becomes a moment of dread, and the blame points toward the hill of ruined stones where the monks’ forgotten sanctuary sleeps beneath the earth. With time slipping toward sunset, you’ll race the old roads, brave sabotage on the pass, and descend into a relic of lost faith to reclaim what was stolen from the rite—before the last warmth is taken and the vow becomes a curse.

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A Level 3 D&D 5E adventure for players. PCs chase saboteurs to recover the Sun-Vault and restore the Sunrise Rite before the vow becomes a curse.

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