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The Illyrian Rebellion
A Midgard 5E+ Campaign • Levels 1–16
Illyria has fallen — but Illyria is not dead.

Once a proud Grand Duchy overlooking the Ruby Sea, Illyria now lies under the heel of the Mharoti Empire. Dragonkin satraps rule its ports. Noble banners have been torn down. Ancient songs are whispered only behind closed doors. The ducal line is shattered… or so the occupiers believe.

But in the wine-rich hills, in the forgotten watchtowers, in the crypts of heroes and poets, resistance stirs.
You are:

  • Exiled nobles and tavern-born swordsmen,
  • Deserting soldiers and outlaw priests,
  • Smugglers, prophets, rebels, and dreamers—

The last embers of Illyria’s glory.
This campaign will explore:
Underground rebellion & covert missions
Cultural identity under occupation
Heroism in the shadows before it rises into daylight
Illyrian dueling traditions, ancient oaths, and long-buried relics
• And ultimately — the choice:
Rebellion, Exile, or Surrender.

Game Style:
Character-driven roleplay • Moral stakes • Tactical combat • Slow-burn narrative arc that grows to full revolutionary war

Starting Level: 1
Ending Level: ~16 (epic rebellion arc)
Experience Required: New & experienced players welcome — story-first play encouraged.

AI summary

By Meetup

Midgard 5E+ campaign for players, levels 1–16, about Illyria under occupation and its underground rebellion, ending in rebellion, exile, or surrender.

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