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History and Design of Ternary Computers

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Max C. and 2 others
History and Design of Ternary Computers

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History and Design of Ternary Computers

As data storage and transfer move to multi-level systems, it is natural to ask what the implications are if logic expands beyond 2 levels as well. In this talk, we consider the impact of 3-level logic on character sets, integers types, and floating point numbers, and the implications for modern programming languages. We will discuss the history of 3-level computers as well as physical systems that support 3-level logic. We end with a discussion about whether ternary logic is more natural for computation than binary by examining various applications.

About the Speaker:
Nick Thompson is a modeling and simulation engineer, specializing in numerical methods. Previously, he worked at Oak Ridge National Labs and maintained boost.math, where he implemented the quadratures, interpolators, and signal processing toolkits.

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We are meeting at the JFrog development office and will have a sign-in process on iPad as people enter which will include: Name, Company (optional), Email and Phone Number, and a community-friendly NDA.

JFrog has graciously offered to provide refreshments. Please make sure to RSVP so we can have an accurate number of attendees.

18:30 - 19:00 - Check-in, Networking, and Refreshments!

19:00 - 20:00 - Program Presentation

20:00 - 20:10 - Wrap-up and goodbyes

Please join after the meeting for socializing at a local establishment, location to be announced at the meeting.

An online link for this event will be posted 24 hours before the event.

COVID-19 safety measures

Event will be indoors
The event host is instituting the above safety measures for this event. Meetup is not responsible for ensuring, and will not independently verify, that these precautions are followed.
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Cpp Bay Area: C++ Programming In and Around Silicon Valley
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