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"Better Code: Concurrency" by Sean Parent

"Better Code: Concurrency" by Sean Parent

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Abstract: Despite all of the recent interest, concurrency in standard C++ is still barely in its infancy. This talk uses the primitives supplied by C++14 to build a simple, reference, implementation of a task system. The goal is to learn to write software that doesn’t wait.

Bio: Sean Parent is a principal scientist and software architect for Adobe’s mobile digital imaging group. Sean has been at Adobe since 1993 when he joined as a senior engineer working on Photoshop and later managed Adobe’s Software Technology Lab. In 2009 Sean spent a year at Google working on Chrome OS before returning to Adobe. From 1988 through 1993 Sean worked at Apple, where he was part of the system software team that developed the technologies allowing Apple’s successful transition to PowerPC.

Photo of Cpp Bay Area: C++ Programming In and Around Silicon Valley group
Cpp Bay Area: C++ Programming In and Around Silicon Valley
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