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Books Discussion. Actionable Gamification: Beyond Points, Badges and Leaderboard

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Hosted By
Wojciech R.
Books Discussion. Actionable Gamification: Beyond Points, Badges and Leaderboard

Details

This is NOT an online meeting but an in-person meeting.

During the book discussion the leader of the discussion presents the most interesting parts of the book. The great emphasis is placed on discussion.

Reading the book is not required.

Book Description

Yu-Kai Chou's book Actionable Gamification is a canonic book about gamification - using game techniques in non-entertainment contexts e.g. to make employees more motivated to work better, to make children be more motivated to clean up after themselves, to make customers be addicted to to digital products etc.

Why do some apps, workplaces, and experiences hook people while others fail? In Actionable Gamification, Yu-kai Chou, a world-renowned gamification pioneer, reveals how you can design experiences that motivate, engage, and drive real results—using the proven Octalysis Framework.

Discussion Topics

  • 8 Core Drives - forces that make people take action (or lose intesest)
  • Black Hat vs White Hat motivation - long-term and short-term motivatoin
  • Left Brain vs Right Brain - extrinsic vs intrinsic motivation
  • Player Types
  • Player Journey
  • Hidden Core Drive

I manage a free Games of Life Engine community on Skool that goes deeper into topics of life gamification. Join if you want to go deeper into these topics.

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Social Skills Club Warsaw
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