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The New Pinellas Expedition - Mission 3: “Showdown at Dusk!”

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The New Pinellas Expedition - Mission 3: “Showdown at Dusk!”

Details

Please began arriving at 12:30 pm.

Max of 6 players; please RSVP beforehand. However, walk-ups will be welcomed if we do not reach the max player count.

Force Building:
The Players have 250 PV for forces. Their forces must be at skill 3 or lower. Player rosters can only include battlemechs, vehicles (hover, wheel, or track), and infantry (battle armor and normal infantry). The player max army size is 8 units in total. Players rosters can only feature units from the “Mercenary” roster with “IIclan” availability on the Master Unit List. The exception to this is using a lance or star force pack. (Example of this would be BattleTech Inner Sphere Battle Lance.) Formation rules are in effect but optional to the players if they decide to use them.
The Narrative:
March 16th, 3152
Against all odds, the expedition has found something amazing after a couple of months of digging on this swamp world. A prototype of the next-generation of the HPG network that the Star League developed but never could use. If Interstellar Expeditions can full analyze this device it could cure the blackout on interstellar communications. As the New Pinellas Expedition loads their dropship with this priceless relic, your sensors ring out in alarm. A huge mass of forces has been spotted and you receive communications on the open radio channels.

“I am Count Morgan Swansong. You savages have been on my planet far too long. You have destroyed our priceless ruins left by the Great Star League. I am coming for you, along with all my forces. I will destroy every single one of your Battlemechs or pathetic vehicles you have brought. I will stomp on this so called expedition once and for all!”

It seems the final battle of the New Pinellas Expedition has begun! Can you survive and get that large paycheck you were promised?

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