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We’re going to play the Daggerheart system yall! I want to run my second campaign, and the Daggerheart RPG is a great system for building big stories. The “Hope or Fear” mechanic literally allows the players to make a narrative decision on every turn. It’ll be a challenge getting the rules down for the first session.

I’d like to play bi-weekly, I can have any day off I want with about two weeks notice. I think 5 players will be the max. I can set up my place for a big game table pretty easily. We’ll establish the in-game setting and house rules at a session-0. After session zero it’ll take me about two weeks to write the first few sessions, and then it’s game on!

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Photo of the user Jake goodnotgreat
Photo of the user Camden Nussear