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TECHDAYS: The common pitfalls of game development

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Hosted By
James W.
TECHDAYS: The common pitfalls of game development

Details

In this meetup we'll look at the common issues around game development and how to overcome them.

Theory vs practice:

  • Design methodologies
  • Team structure
  • Initiative driven projects
  • Investor / company funding vs crowd funding

Focus equals quality:

  • Measuring capability against ambition
  • Project driven vs goal driven development
  • Rapid release cycles
  • Prototyping with wire-framing
  • Scope creep and how to avoid it
  • Burnout and how to avoid it

Completion:

  • Definition of done
  • Definition of failure
  • Definition of development hell

We'll go over the common failures with some recent examples of success and failure in game development. Plus we'll go over the common causes for development ceasing in smaller based projects.

Of course there will be snacks, drinks provided and of course pleasant conversation.

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DevOps Gibraltar
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