What we're about

This is a group for digital professionals, students and enthusiasts to share their insights into new software technologies with each other.
We’ll arrange talks from community members who want to share their own experiences when using new technologies or frameworks, professionally, academically or personally.
We aim to create a space for people from varying levels of expertise in software development to come together and share knowledge based on a culture of inclusion and collaboration.

Learn, Explore and Connect!

To find videos of previous talks, join our Slack workspace or find out more about Devs Connect, head to https://www.devsconnect.org/

Code of conduct

Inclusion and Diversity Statement

Upcoming events (1)

Devs Connect Online Talks - October 2022

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It's been a while since our last Talk event but we're back this October with talks from new and experienced speakers alike. We've missed these events but it's taken us time to get into the rhythm of organising them. We hope to have them more frequently going forward.

With that in mind, we always need talk submissions from software developer speakers. We are an open community and anyone can speak at a Devs Connect event. We welcome dev talks from professionals, students and enthusiasts alike from 2 minute lightning talks up to 1 hour deep dives. To submit your idea please visit this page: https://www.devsconnect.org/requests/submit-a-talk.html


Talks at this event


Steven Atkinson

Steven Atkinson's talk is all about how to avoid building software that is full of classes that become bloated and result in making things hard to change. It will demonstrate some of the SOLID principles through code examples. The main aim is to help other developers write code that is easy to understand, for others and when they come back to it themselves. Steven is a Software Developer at Dootrix Ltd.


Skylar Gill

Networked multiplayer games are notoriously hard to get started with and implement. The open-source Godot game engine provides some high level APIs to abstract the most difficult problems. Skylar Gill's talk will cover his process getting started and what he's earned using the Godot APIs. Skylar is a freelance cloud engineer also working on video games.


Swetha Charles

We have a lightning talk from Swetha Charles, who is a software engineer at Chayn, a global non-profit. Swetha is going to talk about the differences between her experiences of the private and non-profit sectors around developer experience, tech expenditure and organisational structure.

Past events (5)

Gist in Time: Cloudinary - a collaborative learning experiment

This event has passed

Photos (6)