A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2, 4–5).
Skelg the Ripper, envoy from the Land of the Linnorm Kings, lies wasting in his villa on the outskirts of Absalom. A frigid curse followed Skelg from his northern homeland and grips his bearish heart in its frosty embrace. As the bizarre freezing ailment pushes Skelg to the brink of death, the Society dispatches you and your fellow Pathfinders to uncover the secrets of the freezing curse before Absalom falls to its icy grip.
First time GMing would be happy to get feedback from players after the game to help improve my knowledge of the game and try to help everyone have fun.