Table 7 - The Last Light of Truthspire
Details
- “The village looked to be one foot in the grave. The sun hasn’t fully risen in 3 days and a heavy fog creeps closer. It was just one more single-tavern town along the Sword Coast. Their request was simple enough: ignite the fire in the lighthouse. When I woke up dead and cursed the following day, things got more …. Complicated.”
- From the journal of the Pale Host
Explore the coastal village of Truthspire, learn its secrets and find its fabled treasure. As more is learned about the town, they risk angering The Pale Host. This is part dungeon crawl, part survival and This is a homebrew campaign designed for characters at level 3. We will continue on until the story is told. The campaign is designed to be flexible and open, but not so overwhelming as a sandbox. Think of this as an open litter box campaign where player agency and choices impact the events’ outcomes (I.e. less railroading, more light railing)
When creating your characters, please use the point buy system. Avoid using Unearthed Arcana until you and the DM discuss it first. Any alignment is fine. We will be discussing any pertinent facts related to your character’s relationship to Truthspire. Please ask if you have questions.
