Artificial Intelligence in a 2D Self Learning/Driving Car Simulation
Details
In this talk we will look at how cars in a Unity 2D driving simulation can teach themselves how to navigate a track (without being explicitly told how to do so) using Neural Networks and Reinforcement Learning.
If we have time we will look at some of the C#/.NET code an discuss how you can get started experimenting with this yourself!
Speaker
Lee is a passionate and innovative Developer and DevRel Lead whom excels at leadership, lateral thinking, new ideas/innovation and creating proof of concepts to realise their value. He is constantly experimenting with new technologies, exploring their benefits and introducing them to others including Augmented Reality, Machine Learning, and Artificial Intelligence.
He also enjoys building useful resources for the tech community including [http://VisualStudioTips.co.uk](https://t.co/LX9WwLTohb), [http://XamarinARKit.com](https://t.co/MRZj9mSR8u) and [http://TechCommunityCalendar.com](https://t.co/xWXWhfo3gZ)
You can follow him @LeeEnglestone
Venue
This is an online event which you can watch on Twitch. If you want to ask questions or chat alongside the feed you will need a Twitch account (free).
After the talk we will have a quick draw for some give-away goodies.
Please ensure you provide an email address for your Meetup account, that you do look at, so we can let you know of any last minute changes. You can also follow us on Twitter @DotNetNorth for updates too.
Schedule
20:00 - Introduction
20:10 - Speaker
21:00 - Prize Draw & AoB



