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| I have a poll for anyone coming to our games. I have several campaigns I could run for the group. Please let me know which idea appeals to you most. |

1 = Gatekeepers = Back to Pathfinder 2E to go deeper into the Dolmenwood.

2 = Abomination Vaults Pathfinder 2E = You made it about halfway through the vaults, and we can continue from there.

3 = Emerald Spire Super Dungeon = Your group never made it all the way to the top(?) to find out the secret.

4 = Agents of the Apocalypse = Homebrew. Modern Day hijinks "Seven Minutes From Now".

5 = "Wild Cards" = Mutants and Masterminds. Very unusual superhero campaign.

6 = "Absolute Power" = BESM (Big Eyes Small Mouth) unusual Superhero campaign. |
| 7 = Other. I have about 3,000 (or more) role-playing books here - find any you like. Let me know your answer in the comments. |
| 7 = Other. I have about 3,000 (or more) role-playing books here - find any you like. Let me know your answer in the comments. I just received some "Swords and Wizardry" material, and I'm just finishing up my collection of Palladium's "Rifts, as a couple examples. |

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